About us

3D renders studio for architecture

Visualfabrik is a 3D visualisation studio founded in Málaga and based in Marbella by architects Álvaro Cappa and Miguel Ortega, with extensive experience in 3D design projects, particularly in the fields of architecture and urban planning. Our hallmark is the quality of the final product, always paying close attention to detail and highlighting the distinctive features of each project.

Whenever we receive a new commission, we aim to translate the project concept into a photorealistic and visually striking 3D image or animation that captures the viewer’s attention and strengthens the marketing of the product. Client feedback is essential to us throughout the entire process, from the initial development stages to the final rendering and post-production of the 3D visualisations or animations.

We combine dedicated attention to each of our renders and videos with the latest technologies to achieve the best possible results and meet the expectations of our clients.

Salón moderno de tonos neutros con sofá modular, mesa de centro de madera y terraza con vistas al mar
Gimnasio moderno con personas utilizando cintas de correr y bicicletas estáticas, bancos de pesas y luz cálida

We have worked with

We have worked for national and international clients, with projects in cities such as Madrid and Barcelona and in markets such as Germany and the United Kingdom. Final quality and deadline reliability are part of our hallmark.

Courses

3ds Max and V-Ray course for creating exterior architectural images. More than 5 hours of content structured into 6 units and 24 lessons. The course is designed to help you master the rendering engine, so it starts from a fully modelled project that you will be able to download during the course. By the end of the course, you will be able to create photorealistic images with this software and carry out basic post-production in Photoshop.
  • L1: Presentation
  • L2: Influences
  • L3: What will we do in the course?
  • L4: Base model and terrain creation
  • L5: Modeling with Floor Generator
  • L6: Vegetation with Forest Pack 1
  • L7: Vegetation with Forest Pack 2
  • L8: Optimization with VrayProxy
  • L9: Understanding the Vray Physical Cam
  • L10: Framing and composition
  • L11: Daylighting with VraySun+Sky
  • L12: Night lighting with HDRI+VrayLights
  • L13: Understanding PBR materials, dielectrics and conductors
  • L14: Creation of basic materials with VrayMtl
  • L15: Composite materials and BerconTile 1 plugin
  • L16: Composite materials and BerconTile 2 plugin
  • L17: Variation and randomness with Multitexture
  • L18: Vray Next parameters
  • L19: Vray Frame buffer
  • L20: Render elements and export 1
  • L21: Render elements and export 2
  • L22: Importing files into Photoshop (32bit)
  • L23: Post-production and use of masks (16bits)
  • L24: General adjustments and finishing touches

Do you have any doubt?

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We will review your project’s specific requirements and get back to you as soon as possible with a clear, tailored, fixed-price quotation.

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Visualfabrik | Renders Malaga, Marbella, Mardid, Barcelona
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