About us

About us

Visualfabrik is a 3D visualization studio founded in Málaga and based in Marbella, by architects Alvaro Cappa and Miguel Ortega, with extensive experience in 3D design projects specializing mainly in the field of architecture and urbanism. Our hallmark is the quality of the final product, always focusing on detail and highlighting the differentiating aspects of each project.

Every time we receive an order we try to translate the concept of the project into a photorealistic and impacting 3D image or animation that attracts the user’s attention and reinforces the marketing of the product. It is very important for us the feedback with the client during the work process until the final rendering and post-production of the 3D infographics or animations.

We combine an exclusive dedication to each of our renderings and animations with the latest technologies to achieve the best results for our clients.

El equipo

Álvaro Cappa

Arquitecto / 3D artist / CEO

Miguel Ortega

Arquitecto / 3D artist / CEO

Javier Gómez

3D artist

Xulia Rocamora

3D artist / Diseñadora de interiores

We have already worked with

We have worked for important clients both nationally, in Madrid or Barcelona, and internationally in countries such as Germany or the United Kingdom. The high quality of our work is always our main goal, as well as a great responsibility with the deadlines and deadlines of the projects in which we collaborate is our hallmark.


3D studio max and V-ray course to create architectural exterior images. More than 5 hours of duration structured in 6 units and 24 lessons. The course is focused on learning how to use the rendering engine to the maximum, so we start from a project already modeled that you can download during the course. Once you finish this course you will be able to make photorealistic images with this software and do a basic postproduction in Photoshop.

  • L1: Presentation
  • L2: Influences
  • L3: What will we do in the course?
  • L4: Base model and terrain creation
  • L5: Modeling with Floor Generator
  • L6: Vegetation with Forest Pack 1
  • L7: Vegetation with Forest Pack 2
  • L8: Optimization with VrayProxy
  • L9: Understanding the Vray Physical Cam
  • L10: Framing and composition
  • L11: Daylighting with VraySun+Sky
  • L12: Night lighting with HDRI+VrayLights
  • L13: Understanding PBR materials, dielectrics and conductors
  • L14: Creation of basic materials with VrayMtl
  • L15: Composite materials and BerconTile 1 plugin
  • L16: Composite materials and BerconTile 2 plugin
  • L17: Variation and randomness with Multitexture
  • L18: Vray Next parameters
  • L19: Vray Frame buffer
  • L20: Render elements and export 1
  • L21: Render elements and export 2
  • L22: Importing files into Photoshop (32bit)
  • L23: Post-production and use of masks (16bits)
  • L24: General adjustments and finishing touches

Do you have any doubt?

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We will study the characteristics of your project individually and we will respond to you as quickly as possible with a closed budget tailored to your needs.

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